Post Mortem
After returning to the quiet streets of Paris to pursue a life of painting, Gus Macpherson could not escape his true art… The former New York detective finds himself walking the beat once again, when hired by a sensuous woman to investigate the gruesome beheadings of her sister and brother-in-law. In the dark and mysterious streets of Paris, and plagued by his clairvoyant sixth sense, Gus will uncover a conspiracy written in blood, with rituals and artifacts as old as time itself.
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What our readers think of Post Mortem
Posted by Antrax on May 27, 2013
Pompous and Buggy
Post Mortem attempts to be a multi-pathed detective mystery. However, numerous flaws make the story difficult to follow, and a variety of design choices considerably lowers the motivation for trying to do so. For some reason, the studio is quite proud of...
Posted by emric on Jun 8, 2012
strong story & atmosphere are seriously hindered by significant design flaws
Usually I avoid 1st-person perspective adventure games. I made an exception for Post Mortem because it's the prequel to Still Life (a 3rd-person adventure which is one of my all-time favourite games!). And what i found was quite a mixed experience where some...
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Game Information
Platform | PC |
Perspective | First-Person |
Control | Point-and-click |
Gameplay | Investigative |
Genre | Thriller |
Theme | - |
Graphic Style | Illustrated realism |
Presentation | Panoramic nodes |
Action (Compulsory) | - |
Red Flags | - |
Media | CD |
Product Details
System Requirements
Win 98
Pentium II
64 MB RAM
470 hard disk space (720 recommended)
DirectX 8.1
16 MB DirectX compatible sound card
16x CD-ROM drive
3D accelerator