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Walkthrough for Hamlet

WALKTHROUGH – Act 1

Act 1

Outside Castle

  • Click the weather circle three times to change the weather to sunny. A bird will land on top of the roof:

Image #1

  • Click the weather circle twice to change the weather to cloudy. Two clouds will appear.
  • Click the right cloud and a pink flower will grow:

Image #2

  • Click the bird and it will fly right to the branch.
  • Click the pink flower and the bird will catch the seed.
  • Click the bird and it will fly left to the roof.
  • Click the megaphone and the bird will drop the seed:

Image #3

  • Click the left cloud and a vine will grow up to the vent.
  • Click the cover on the vent to remove it:

Image #4

  • Click the vent to enter the castle.

Dark Room

Image #5

  • Click the hook and two hooks will drop down.
  • Click the left hook and two hooks will drop down.
  • Click the right hook and one hook will drop down.
  • Click the hook to raise the cage.
  • Click the ladder to walk onto the platform.
  • Click the lever to exit the area.

Password Room

  • Press six buttons to spell out the word password. The buttons to press are Pa, S twice, W, O and Rd:

Image #6

  • Polonius will now be viewing the hero in the password room. Click the spider when it appears:

Image #7

  • The spider will open a panel at the right side of the screen.
  • Click the panel to open it.
  • Click the red wire to disconnect it:

Image #8

  • Click the green button to start the first boss battle.

Boss Battle – Polonius

  • Click the princess twice and she will drop into the water.
  • Click the electricity button to turn the power off:

Image #9

  • Click Polonius and he will hold a bomb.
  • Click the bomb and it will explode.
  • While Polonius is stunned, click the laser and it will point toward Polonius.
  • Click the electricity button to turn the power on.
  • Click the red button on the device to defeat Polonius:

Image #10

Act 2

Underwater

  • Click the diving helmet to remove the cover:

Image #11

  • Click the diving helmet again and an eel will scare away the fish.
  • Click Ophelia and a mine will appear.
  • Click the hero and he will think of a crab.
  • Click the crab in the thought bubble:

Image #12

  • The crab will cut the chain on the mine.
  • Click Ophelia to be swallowed by the fish.

Inside the Fish

  • Click the shutters on the house to open them.
  • Wait until there is a short gap of silence in the snoring and then click the bell to wake the man:

Image #13

  • Click the man and he will start fishing.
  • When the line starts bobbing, click the man and he will catch a fish.
  • Click one of the penguins and it will jump onto the fish:

Image #14

  • Click the bell and the man will exit the house again.
  • Repeat the method of catching a fish.
  • Click one of the remaining two penguins and it will jump onto the fish.
  • Click the bell and the man will exit the house again.
  • Repeat the method of catching a fish.
  • Click the remaining penguin and it will jump onto the fish.
  • With the penguins gone, Ophelia’s cage will appear.
  • Select the lock on the cage:

Image #15

  • To solve this puzzle, think about what the face on the sun would look like if it were written as a letter. For example, the happy face could be represented as a D, the surprised face as an O, the frowning face as a C, and so on. The full list of faces and the correct letters are shown below:

Image #16

  • Click the correct letter and the yellow arrow will stay in. Keep clicking the correct letters a total of seven times to unlock the lock.
  • In the evacuation plan puzzle, the old man will frequently add new tiles.
  • Switch the tiles to complete the evacuation plan:

Image #17

Boss Battle – Claudius

  • Click the curtains to reveal Claudius.
  • Click the notes that appear above his guitar.
  • You will need to click 1, 2, 3, 4 and then 5 notes. The notes must be clicked quickly or else the sequence will reset back to 1 note.
  • Click the curtains again to reveal Claudius.
  • Click the left pipe and a duck will appear:

Image #18

  • Click the duck three to move it into the right pipe.
  • Click the tap to defeat Claudius:

Image #19

Act 3

Cargo Hold

  • Click the hero to reveal his thoughts.
  • Notice the equation in the thoughts.
  • Click the box and a cannon will appear:
Image #20
  • Click the mouse hole and the mouse will change the angle of the cannon.
  • While the cannon is pointing up, click the cannon to blast a hole in the ceiling.
  • Click the hole in the ceiling and a monkey will appear.
  • The aim now is to click objects to change the equation.
  • Start by clicking the cannon until the equation 2 x 2 = 5 is shown.
  • Clicking the top-left barrel increases the result by 2.
  • Clicking the monkey once increases the result by 1. Clicking again decreases the result by 1.
  • The aim is to make the equation 2 x 2 = 4:

Image #21

  • Click the monkey to play a card game.
  • When one or more diamonds are shown in the top card, select the scroll card.

Image #22

  • When a scroll is shown in the top card, select the scissors card.

Image #23

  • When scissors are shown in the top card, select the card with one or more diamonds on it.

Image #24

  • Complete the card game against the monkey.
  • Hamlet climbs up the ladder to enter the dark room.

Dark room

Image #25

  • Click the right hook to raise the cargo.
  • Click the ladder to climb up.
  • Click the right hook to lower the cargo.
  • Click the cargo to walk onto it.
  • Click the right hook to exit the room.

Ship’s deck

  • Walk left to get caught by octopus.
  • Click the cargo and a pig will appear:

Image #26

  • Click on the pig and a cannon will appear.
  • Click on the cannon to hit the tentacle.
  • Click both of the eyes on the octopus:

Image #27

Boss Battle – Rosencrantz and Guildenstern

  • Open the door to reveal a slider bar.
  • Click the slider and the helm will move to the right.
  • Click the left tentacle to defeat Rosencrantz:

Image #28

  • Click the slider and the helm will move to the left.
  • Click the helm to spin it.
  • Click the rocket to fire it at Guildenstern:
Image #29
  • Click the right tentacle to defeat Guildenstern.
  • Click the ladder to take control of the helm.

Act 4

Map

  • Different route choices are presented as you follow the map.
  • The hero will return to the start if the wrong choice is made.
  • Follow the route shown below:

Image #30

Town Square

  • Click the hero to enter the crowd.
  • Click the hero in the following 15 locations:

Image #31

Corridor

  • The following rooms can be visited in this section:

Image #32

  • From the start point at room 4, move right to room 5, right to room 3, left to room 7, right to room 2 and left to room 6.

Throne Room Entrance

  • Select the shapes on the door to change them.
  • Change the shapes so that the square and plus are on the top row and the triangle and square are on the bottom row:

Image #33

Boss Battle – Laertes

  • Click on the light switch to start the boss battle:

Image #34

  • Click the lamp and then click the flowerpot:

Image #35

  • The lamp will now be on the right side of the room.
  • Click the plug on the lamp:

Image #36

  • Click the lamp to defeat Laertes.

Act 5

On the horse

  • Click the horse to see its thoughts.
  • Click the black dot in the thought bubbles:

Image #37

Outside the Hideout

  • Click the door 50 times and the hero will get knocked out.

Death

  • Each panel on the platform has a different colour.
  • Look at the colour in death’s eyes and then press the panel that has the same colour:

Image #38

  • After pressing the correct panel 21 times an hourglass will appear.

Hourglass

  • Click the pebble and an arrow will start moving.
  • After the arrow has moved from left to right six times, a new direction will appear on the seventh time around.
  • Click the pebble when this new direction appears:

Image #39

Boss Battle – Claudius

  • Select Claudius and a small target will appears.
  • The target can appear from different slots on the machine:
Image #40
  • Click the target and another target will appear from the machine arm.
  • Click the target on the arm to complete the game:

Image #41

 
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